Post-Production
The lighting process initially started with collection of photo references and observation of the environment at bus stops followed by test renders with global illumination and 'final gather' to match the photographs.
It was only then that actual lighting process commenced, first with occlusion through mental ray passes, primary lights such as key and secondary lights such as bounce, top-fill, fill, rim and all the secondary lights rendered in RGB colors. This was followed by RGB mattes in order to control each and every individual element in the scene. Animation and Lighting were done simultaneously.
The BG and single frame character were freezed into a single frame of all the shots. With the help of contact sheet, the team was able to get rid of color hookups and maintain scene continuity. Once the Animation was approved, the render process started wherein, the lighting artists had to simply replace the single frame flow which was already freezed. Post-rendering, the color lineup was initiated to fix the color issues. |